Video and Multimedia Contest
Here's a New Take on Gambling: Yours
The
International Centre for Youth Gambling Problems and High Risk Behaviors
at McGill University is pleased to announce a multimedia competition
for secondary school and CEGEP students about the risks associated
with youth gambling.
As part of our long-standing focus
on prevention, this competition is designed to generate awareness
about youth gambling as well as have students involved in the prevention
process. Through this project, we aim to gain a better understanding
of adolescent gambling and risk-taking behaviors from the viewpoint
of the students themselves.
Our past research has been helpful
in identifying a number of risk and protective factors associated
with child and adolescent risk-taking. These efforts have culminated
in two multiple-award-winning interactive CD-ROM programs and video
docudrama, as well as a successful poster contest and risk-prevention
game.
ENTRIES are to be made in the form
of a video or multimedia PowerPoint presentation. Students are asked
to create a short video/PowerPoint on gambling awareness, their
view of gambling amongst people their age, and what issues and events
can arise when teens get overly involved in gambling. We are looking
for an honest depiction of what issues arise for teens who engage
in gambling activities.
Eligibility:
- Open to Quebec residents under
the age of 21.
- You must be a registered student
in a Quebec high school or a CEGEP.
- Students can work alone or in
groups of up to five (5) members.
Instructions:
Main message must address the dangers and/or obstacles faced when
adolescents get involved in underage or excessive gambling, which
can include risk factors or signs of a gambling problem.
- Entries can be in any video or
multimedia style, including animation, live-action drama, card
shows, etc.
- Entries may follow a specific
genre or form, such as public service announcement (30 seconds
long), trailer or mini-documentary, but can also be free form,
with a maximum length of five (5) minutes
- Entries must be in MPG, 2, 3 or
4, AVI format or PowerPoint format (either PC or MAC).
- Entries can be submitted in either
French or English.
- Entries are to be submitted by
mail, postmarked no later than December 10th, 2008) to:
Video and Multimedia Contest
The International Centre
for Youth Gambling Problems
3724 McTavish Ave.
Montreal, QC H3A 1Y2.
- A written copy of any script should
be included.
- All entries must include two (2)
copies of each submission.
- All submissions must be original
and copyright free.
- The following information must
be included with your submission: full name, grade, age (as of
date of submission), address, name of school, email address and/or
phone number.
- We remind participants that any
personal information appearing in submissions will become public,
so permission must be secured for any real-life stories, names
of people involved should be changed to a first name pseudonym.
- Release
forms must be obtained for all participants whose faces or
voices appear onscreen (To download: right-click
link and select "Save Target As...").
- Personal information on entry
forms will be kept confidential, although we reserve the right
to use winner's full names in publicity materials related to the
results of this contest.
- All video/DVDs must be free of
discrimination, sexism, racism and profanity.
All entries submitted become the
property of the International Centre for Youth Gambling Problems
and High-Risk Behaviors, McGill University. As such, the material
can be duplicated and/or used in all of the Centre's publicity materials,
websites, workshops, talks and prevention initiatives.
Judging
Judging will focus more on the clarity and content of the message
than on the technical aspects of production and editing. A panel
of judges drawn from our Centre and the community of addictions
researchers and treatment professionals will select the winners.
We are planning a press conference to publicly announce each of
the winners in both the secondary school and CEGEP categories. Multimedia
projects will be judged on their:
- creativity/imagination
- clarity of message
- effectiveness
- knowledge of the subject
- relevance
- appeal to all teens
- basic technical skills
Winners & Prizes
There are four prize categories: secondary schools (English
and French) and CEGEPS (English and French). Prizes will
include a plaque with the names and schools of the winning team
members, and a gift certificate for $500 (to be shared by group
members) for use at an electronics store.
FOR MORE INFORMATION, contact:
Dr. Isabelle Martin, prevention specialist
514-398-2244
isabelle.martin2@mcgill.ca
Dr. Alissa Sklar, senior researcher
514-398-2470
alissa.sklar@mcgill.ca
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YOUTH
GAMBLING PREVENTION TOOLS
YOUTH GAMBLING: An awareness and prevention workshop
This awareness and prevention workshop (Level I) aims:
- To inform participants about the nature of gambling and about
the difference between games of skill and games of chance;
- To introduce the concepts of luck, chance and illusion of control;
- To discuss the myths and erroneous cognitions associated with
gambling;
- To help strengthen social skills and resist peer pressure
What is written in the manual?
- To provide children in grade 4 through 7 with pertinent background
information concerning youth gambling issues.
- To dispel myths and erroneous beliefs concerning gambling.
- To help provide youth with information on the warning signs
associated with problematic gambling.
- To help reduce the prevalence of gambling problems amongst youth.
Level II (revised edition)
This awareness and prevention workshop (Level II) aims:
- To inform participants about problem gambling amongst youth
(participation, dependence, warning signs, consequences);
- To discuss the concepts of luck, chance, probability, and illusion
of control;
- To dispel erroneous cognitions associated with gambling;
- To distinguish between normal gambling behaviour and a gambling
addiction
- To inform participants about problem gambling, and the risks
and consequences associated with excessive gambling;
- Highlight the existence of support centres and treatment services
for problem gamblers.
What is written in the manual?
- To provide adolescents with relevant background information
concerning youth gambling issues.
- To dispel myths and erroneous beliefs concerning gambling.
- To provide youth with the warning signs associated with problematic
gambling.
- To help reduce the prevalence of gambling problems amongst youth.
(YOUTH GAMBLING: An awareness and prevention workshop- Level I
& II)
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